AI Insights · Timothy · January 2022
Top 5 Play Pass Games in Ecuador, Q4 2021 Performance
Discover how the top 5 Play Pass games performed on a unified platform in Ecuador during Q4 2021, featuring trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Play Pass games in Ecuador showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:
Beach Buggy Racing from Vector Unit experienced fluctuating weekly revenue, peaking at around $57 in mid-October and dropping to $9 in late December. Weekly downloads saw a significant increase towards the end of the quarter, reaching approximately 14.7K in the week of December 20. Active users also rose steadily, from 63.1K in late September to around 75K by the end of December.
Moto X3M Bike Race Game by Ace Viral saw a sharp decline in weekly downloads from 16.8K at the start of the quarter to a low of 6.7K in early November, before recovering to 9.4K in the last week of December. Active users followed a similar downward trend, decreasing from 47.5K to 29K mid-quarter, then slightly rebounding to 32.1K by the end of December. Revenue was negligible throughout the quarter.
Hungry Shark Evolution from Ubisoft Entertainment showed a steady revenue stream, peaking at $168 in the week of December 20. Downloads saw a dip mid-quarter but recovered to 7.3K by the end of December. Active users remained relatively stable, fluctuating around the 88K mark before spiking to 94.6K in the final week of December.
Truck games - build a house by GoKids! publishing had consistent but low revenue, peaking at $13 in mid-October. Downloads varied, with a high of 5.2K in early November and a low of 2.8K in late October. Active users showed a slight decline from 51.6K at the start of the quarter to around 48.2K by the end of December.
Pixel Art - Color by Number from Easybrain demonstrated stable weekly revenue, with notable peaks at $106 in late October. Downloads were steady, averaging around 3.5K weekly. Active users hovered around the 40K mark, peaking at 42.8K in mid-October and ending the quarter at 41K.
These insights highlight the diverse performance trends of the top Play Pass games in Ecuador. For more detailed metrics and further analysis, visit Sensor Tower.